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Re: [Ayatana] Usability - Useless effect when clicking an icon (Unity)



I suggest that if there's a single window and it's not already
focused, focus that window; and if it's already focused, put a glowing
halo border around it which stays until the user's mouse leaves the
window's Unity launcher icon.

I like that. How about using that pulsing effect that urgent windows used to have? Do you guys know which one I mean?