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Re: [Ayatana] Alerted windows and the launcher



On Mon, 2011-04-11 at 14:09 +0200, Jamu Kakar wrote:
> While this is useful, I find I have to focus a bit more than I'd like
> to see which window is alerted.  The blue BFB button isn't enough for
> me to know what window requires my attention, because many kinds of
> alerts cause it to change state, and scanning the list of icons in the
> launcher is hard because the alert border is small.  I could see the
> throbbing window in the task list in classic GNOME at a glance,
> without changing my focus from my task.
> 
> I'm not sure what the best way to address this issue in Unity is, but
> some ideas come to mind:
> 
> - Make the icon throb when the related window is alerted.
> 
> - Make it wobble regularly.  Continuous wobbling would be distracting,
>   but a quick wobble every 10s might be good.
> 
> Have others experienced this kind of issue?  Is it just something my
> eyes will adapt to given some more time?

Although I've gotten used to have the BFB turn blue, I must admit It
sometimes takes me a while to notice something is demanding attention. I
would probably like something to move to attract my attention a bit
more.

Marc.