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[Branch ~yade-dev/yade/trunk] Rev 2563: 1. Simplify InteractionContainer, move interactions inside bodies (NOT useful for getting all int...

 

------------------------------------------------------------
revno: 2563
committer: Václav Šmilauer <eu@xxxxxxxx>
branch nick: trunk
timestamp: Fri 2010-11-19 13:30:08 +0100
message:
  1. Simplify InteractionContainer, move interactions inside bodies (NOT useful for getting all interactions of a body)
  2. Advance with cmake a little bit (nothing functional yet)
  3. Remove YADE_REQUIRE_FEATURE, use plain #ifdefs instead (empty files will be compiled, oh well)
  4. Remove a few files that were apparently not compiled for a very long time.
removed:
  pkg/common/SpheresFactory.cpp
  pkg/dem/CapillaryPressureEngine.cpp
  pkg/dem/CapillaryPressureEngine.hpp
  pkg/dem/STLImporterTest.cpp
  pkg/dem/STLImporterTest.hpp
  pkg/dem/ef2_Dem3Dof_NormalShear_ElasticFrictionalLaw.cpp
  pkg/dem/ef2_Dem3Dof_NormalShear_ElasticFrictionalLaw.hpp
  pkg/dem/ef2_Spheres_Viscoelastic_SimpleViscoelasticContactLaw.cpp
  pkg/dem/ef2_Spheres_Viscoelastic_SimpleViscoelasticContactLaw.hpp
modified:
  CMakeLists.txt
  core/Body.hpp
  core/BodyContainer.hpp
  core/Interaction.cpp
  core/Interaction.hpp
  core/InteractionContainer.cpp
  core/InteractionContainer.hpp
  core/Scene.cpp
  core/Scene.hpp
  doc/sphinx/prog.rst
  lib/factory/ClassFactory.hpp
  pkg/common/GLDrawFunctors.cpp
  pkg/common/Gl1_Aabb.cpp
  pkg/common/Gl1_Box.cpp
  pkg/common/Gl1_Facet.cpp
  pkg/common/Gl1_NormPhys.cpp
  pkg/common/Gl1_Sphere.cpp
  pkg/common/OpenGLRenderer.cpp
  pkg/common/PersistentTriangulationCollider.cpp
  pkg/common/ResetRandomPosition.cpp
  pkg/dem/CapillaryStressRecorder.cpp
  pkg/dem/CapillaryTriaxialTest.cpp
  pkg/dem/FlowEngine.cpp
  pkg/dem/Law2_ScGeom_CapillaryPhys_Capillarity.cpp
  pkg/dem/MicroMacroAnalyser.cpp
  pkg/dem/SampleCapillaryPressureEngine.cpp
  pkg/dem/TesselationWrapper.cpp
  pkg/dem/VTKRecorder.cpp
  yadeSCons.py
The size of the diff (1894 lines) is larger than your specified limit of 1000 lines

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