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Message #00009
Re: Curses UI top level design 1
Hi Ashish,
Your class layout looks good, I would do whatever you think will fit
best. :)
My one question is the "modified Plain UI" class. Do you plan to derive
from this class? If not, I would just make a single CursesMain class
rather than have the extra layer.
-Eric
On Mon, May 17, 2010 at 02:50:41AM +0530, Ashish wrote:
> Hi all,
> A A A Recently I had been modifying my curses UI code that I wrote
> earlier. While doing so I felt the need of first coming up with a proper
> high level design that I should be following for curses UI.A
>
> As per my design, Curses UI will be containing Plain UI + extras. A The
> new extra classes that are being planned to be added are,A CursesMain,
> CursesDisplayer, CursesBufferMgr, CursesEventHdlr.A
>
> I am attaching a rough class diagram for the same and have also shown
> interactions b/w classes.
> Kindly, send back your comments and improvements on the design.A
> Best regards,
> Ashish Sharma (_buck)
> http://www.google.com/profiles/eraser029
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