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Re: Windows compiling and packaging


I wouldn't be surprised if a few dlls are missing from the install. So far,
nobody has really developed on Windows, so what happens is when we get
ready for a release, I will build on Windows and run [Dependency Walker](
http://www.dependencywalker.com/) to see if we need to ship any extra dlls.
In case you haven't found it, the place where we specify all the dlls is

The reason it works locally for you is that the Qt binary dir (part of the
Qt SDK you installed) has all the dlls, and will likely be part of your
PATH so Windows will link to those and run. For this reason, you don't have
to worry about the dlls going into the right install directories if you are
just developing. It is only when you ship the product that it becomes a
real concern, and you have to get it right.

I just build with the mingw toolchain on Windows. Qt always releases a
version of the sdk that comes pre-packaged with mingw. This is easiest for
me, since I can still run 'make' and do all the unix-y things without
having to learn a bunch of Windows stuff. Right now, I am using the Qt
5.3.2 SDK + mingw.

On Sat, Jan 17, 2015 at 11:02 AM, Maxime Lavigne <
maxime.lavigne@xxxxxxxxxxxxxx> wrote:

> Thanks Phillip,
> Could you tell me which native compiler / if you use VS or CMake? I'll try
> to start from the same point and look for the difference.
> One of the main error I get is the missing dlls transferred by the install
> command.
> It's missing WekbitWidgets, Multimedia and Test, + the different icu dlls.
> In the CMakeList, in most of these DLLs are founds and included but they
> are missing from the Win32 sections. That's why I am surprised it even
> works.
> On Sat Jan 17 2015 at 11:45:39 Philip Lee <rocketman768@xxxxxxxxx> wrote:
>> I just run the 'package' target to bundle everything including the dlls
>> into the installer package.
>> What particular errors do you see?
>> On Sat, Jan 17, 2015 at 10:38 AM, Maxime Lavigne <duguigne@xxxxxxxxx>
>> wrote:
>>> Hi guys,
>>> In working with the application and trying different stuff, I am getting
>>> lots of small errors from here to there. For example, the cmake install
>>> doesn't seem to be copying all the required QT dll's in order for the
>>> application to run. The packaging runs into difficulties, the tests also. I
>>> am not even sure how you are able to package the windows version available
>>> on the main brewtarget website.
>>> Anyone can shed some light?
>>> Cheers,
>>> malavv
>>> --
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>> --
>> Dr. Philip G. Lee
>> www.linkedin.com/in/philipgreggorylee

Dr. Philip G. Lee