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Message #00664
UPDATE: Building CoApp projects from Source
Building CoApp
0. You need to have the following tools installed in order to build CoApp:
Visual Studio 2010 (I'm told that VS 2010 Express will work)
Windows SDK 7.0 or higher -- http://bit.ly/bOoxJT
Windows WDK 7.1 -- http://bit.ly/cU1lvH
Bazaar for Windows 2.2.0 -- http://bit.ly/d0CSvw (get the standalone installer)
Putty (& Pageant) -- http://bit.ly/awE3jd --get the putty-0.60-installer.exe
When you install the SDKs, you should use the default install directory--it'll save a lot of hassle.
1. Create/Register a SSH public key with Launchpad.
2. Run Pageant, load your private key.
2.5 Log into bzr/Launchpad
(make sure that pageant is running with your private key loaded)
> bzr lp-login <username>
3. From the command line:
> cd c:\projects (or wherever you want to checkout the code)
> md coapp
> cd coapp
> bzr branch lp:coapp-solution (needed for all projects)
To grab **Everything** (engine, tools, bootstrap)
> cscript coapp-solution\Checkout-Projects.js
To grab just the individual projects:
Engine:
> bzr branch lp:coapp-engine (use the coapp-engine.sln in coapp-solution)
Bootstrap:
> bzr branch lp:coapp-bootstrap (use the coapp-bootstrap.sln in coapp-solution)
Tools:
> bzr branch lp:coapp-toolkit (use coapp-tools.sln in coapp-solution)
> bzr branch lp:coapp-cli
> bzr branch lp:coapp-mkpackage
> bzr branch lp:coapp-mkproject
> bzr branch lp:coapp-mkspec
> bzr branch lp:coapp-scan
> bzr branch lp:coapp-smartmanifest
> bzr branch lp:coapp-solution
To build coapp-trace, you need Detours which is a commercially licensed
component. We've got a license, but we can't redist the source or library.
> bzr branch lp:coapp-trace
Open up the appropriate .sln in Visual Studio. Ctrl-Shift-B to build
Everything builds to the ...\coapp\output\<plat>\<debug|release> \bin directory.
(ie: ...\coapp\output\x86\release\bin\CoApp.exe)
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Summary of changes:
- moved coapp-solution to be a peer project
- common properties files now referenced as $(SolutionDir)..\coapp-solution
* this allows new .sln files to be in the project folders too
- .NET projects should all produce ANYCPU binaries regardless of build
* except for mkProject -- it's relying on 32 bit COM objects, always
builds as x86.
- local.props now senses between two versions of WDK
- some projects are now using a project level .props file for settings common
to all configurations (bootstrap, trace)
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