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[Bug 455378] Re: Can't resize windows to be displayed on several monitors

 

Sam, thank you for your detailed response! I can see what you are saying
about fullsizing something to multiple monitors. However, in the use
case I have I'm using multiple portrait-oriented monitors to display a
single desktop so that creates some weirdness as the fullscreen window
is tall and narrow.

More particularly, the new problem I've noticed is restricted to resize.
Thinking back, I don't think the behavior of fullscreen has changed - it
is as you describe it. I simply noticed the blender issue after the
resize issue but I've seen this behavior with other apps. It never
mattered because before I could resize the window to take up 90% of the
two screens, which was my preferred pattern anyway. The behavior of No
Machine is actually a bit comical with resize, even using the Alt-F8
trick, as it will appear to size correctly, wriggle itself a bit, then
shake the new size off.  I'm sorry I sounded so frustrated in my earlier
email but since No Machine doesn't do it all the time - just 95% of the
time - I got bitten when a window I thought was stably resized suddenly,
making the machine on the other end effectively unusable through No
Machine.

Jeff, if I get it working I'll let you know. I've looked at the code
changes and it *seemed* relatively straighforward but I had build issues
on the machines I have available to me. Since this is a problem I have
on my work machine, if I can use a workaround (e.g., running No Machine
on my laptop's monitor screen) I have to prioritize doing normal work to
working with Compiz. However, if I get it running I will definitely send
it to you.

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https://bugs.launchpad.net/bugs/455378

Title:
  Can't resize windows to be displayed on several monitors



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