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[Bug 724874] Re: unity-window-decorator crashed with SIGSEGV in g_cclosure_marshal_VOID__OBJECT()

 

I can trigger this by changing my resolution (nvidia) from one screen @
1024x768 to two screens at 1366x768.

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https://bugs.launchpad.net/bugs/724874

Title:
  unity-window-decorator crashed with SIGSEGV in
  g_cclosure_marshal_VOID__OBJECT()