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[Bug 752098] Re: In a dual monitor setup with different resolutions, Unity places windows in the "dead zone"

 

Heh. Yeah, I think an SRU fix would be nice. I actually opened an
application the other day (Inkscape) and it spawned a window in the dead
zone - just when I thought it was fixed...

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https://bugs.launchpad.net/bugs/752098

Title:
  In a dual monitor setup with different resolutions, Unity places
  windows in the "dead zone"