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[Bug 824099] Re: Max GL texture size can break multi-head


This is a rather big and not yet widely tested patch, but the only
option we have right now to prevent people from breaking their screen
config, so we need to take it. The error prone bits are in the separate
callout, so the impact of bugs there is indeed rather limited.

Thanks for working on this, Chris!

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  Max GL texture size can break multi-head

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