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Message #22534
[Bug 824099] Re: Max GL texture size can break multi-head
Ok. It's known that checking GL attributes might cause a crash, which
is why it's done in a separate process, which shouldn't affect the main
login sequence. Why is this stopping login, I wonder?
Does a file in /var/crash get generated when you try to login? That
should contain useful debugging info.
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https://bugs.launchpad.net/bugs/824099
Title:
Max GL texture size can break multi-head
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