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[Bug 917210] Re: compiz+unity3d generates > 50 wakeups a second on idle system

 

A quick code review makes me suspicious of Launcher.cpp:
    _autoscroll_handle = g_timeout_add(20, &Launcher::OnScrollTimeout, this);
And its related code doesn't seem to have a reliable code path that guarantees the timer gets cancelled.

** Changed in: unity
       Status: New => In Progress

** Changed in: unity
     Assignee: (unassigned) => Daniel van Vugt (vanvugt)

** Changed in: unity (Ubuntu)
       Status: New => In Progress

** Changed in: unity (Ubuntu)
     Assignee: (unassigned) => Daniel van Vugt (vanvugt)

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https://bugs.launchpad.net/bugs/917210

Title:
  compiz+unity3d generates > 50 wakeups a second on idle system

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