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Message #35073
[Bug 927168] Re: compiz crashed with SIGSEGV in drisw_update_tex_buffer() from ... from __glXBindTexImageEXT() from TfpTexture::enable() from enableFragmentOperationsAndDrawGeometry()
Although with several potential sources of heap corruption now fixed in
Unity 5.12, we might find this bug stops occurring. Fingers crossed.
** Changed in: compiz
Milestone: None => 0.9.8.0
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https://bugs.launchpad.net/bugs/927168
Title:
compiz crashed with SIGSEGV in drisw_update_tex_buffer() from ... from
__glXBindTexImageEXT() from TfpTexture::enable() from
enableFragmentOperationsAndDrawGeometry()
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