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Message #37281
[Bug 969860] Re: fglrx uses 100% CPU when screen turns off (spinning in glXWaitVideoSyncSGI or glXSwapBuffers)
Followed the advice of #21 and disabled vsync in ccsm. It's already off
in ccc.
This helped against the spin, and I experience no noticable tearing. The
other workarounds didn't help.
Running on AMD E-450, Ubuntu 12.04, Unity, fglrx-updates 8.860 (12.4)
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https://bugs.launchpad.net/bugs/969860
Title:
fglrx uses 100% CPU when screen turns off (spinning in
glXWaitVideoSyncSGI or glXSwapBuffers)
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