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Message #38959
[Bug 1045014] [NEW] compiz crashed with SIGSEGV in ExtensionPluginAnimation::paintShouldSkipWindow() from PrivateAnimWindow::glPaint()
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nothing to do have to restart system every time :(
ProblemType: Crash
DistroRelease: Ubuntu 12.10
Package: unity 6.4.0-0ubuntu2
ProcVersionSignature: Ubuntu 3.5.0-13.14-generic 3.5.3
Uname: Linux 3.5.0-13-generic i686
ApportVersion: 2.5.1-0ubuntu4
Architecture: i386
Date: Sun Sep 2 16:05:46 2012
ExecutablePath: /usr/bin/compiz
InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Alpha i386 (20120813.1)
ProcCmdline: compiz
ProcEnviron:
LANGUAGE=fr_FR:fr
PATH=(custom, no user)
LANG=fr_FR.UTF-8
SHELL=/bin/bash
SegvAnalysis:
Segfault happened at: 0xb2d5acc7 <_ZN24ExtensionPluginAnimation21paintShouldSkipWindowEP10CompWindow+135>: addl $0x1,0x20(%eax)
PC (0xb2d5acc7) ok
source "$0x1" ok
destination "0x20(%eax)" (0x00000020) not located in a known VMA region (needed writable region)!
SegvReason: writing NULL VMA
Signal: 11
SourcePackage: unity
StacktraceTop:
ExtensionPluginAnimation::paintShouldSkipWindow(CompWindow*) () from /usr/lib/compiz/libanimation.so
PrivateAnimWindow::glPaint(GLWindowPaintAttrib const&, GLMatrix const&, CompRegion const&, unsigned int) () from /usr/lib/compiz/libanimation.so
GLWindow::glPaint(GLWindowPaintAttrib const&, GLMatrix const&, CompRegion const&, unsigned int) () from /usr/lib/compiz/libopengl.so
FadeWindow::glPaint(GLWindowPaintAttrib const&, GLMatrix const&, CompRegion const&, unsigned int) () from /usr/lib/compiz/libfade.so
GLWindow::glPaint(GLWindowPaintAttrib const&, GLMatrix const&, CompRegion const&, unsigned int) () from /usr/lib/compiz/libopengl.so
Title: compiz crashed with SIGSEGV in ExtensionPluginAnimation::paintShouldSkipWindow()
UpgradeStatus: No upgrade log present (probably fresh install)
UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo
** Affects: compiz (Ubuntu)
Importance: Medium
Status: New
** Tags: apport-crash i386 quantal running-unity third-party-packages
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compiz crashed with SIGSEGV in ExtensionPluginAnimation::paintShouldSkipWindow() from PrivateAnimWindow::glPaint()
https://bugs.launchpad.net/bugs/1045014
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