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[Bug 1088399] Re: Creating windows above just-destroyed windows causes newly created windows to receive invalid stack positions

 

This bug was fixed in the package compiz -
1:0.9.9~daily13.02.19-0ubuntu1

---------------
compiz (1:0.9.9~daily13.02.19-0ubuntu1) raring; urgency=low

  [ Sam Spilsbury ]
  * debian/patches/100_workaround_virtualbox_hang.patch
    - VirtualBox uses a shared-memory texture_from_pixmap_implementation
    which is not compatible with our server grab usage, so force
    a different bind method when running with virtualbox and binding
    an externally managed texture

  [ Brandon Schaefer ]
  * Unity rendered behind windows (LP: #906231)

  [ MC Return ]
  * unmaximize_window_key instead of unmaximize_or_minimize_window_key
    exposed in g-c-c (LP: #1115128)

  [ Sam Spilsbury ]
  * [needs-packaging] Please upload: esvn merged (LP: #112433)
  * [nvidia] Windows appear blank white (LP: #729979)
  * Threads not found on CI (LP: #1124133)
  * Unity rendered behind windows (LP: #906231)
  * Compiz hangs in glXBindTexImageEXT in VirtualBox (LP: #1127866)
  * 1:0.9.8+bzr3319-0ubuntu1 regression: keeps setting gsettings keys to
    wrong values (LP: #1063617)
  * Creating windows above just-destroyed windows causes newly created
    windows to receive invalid stack positions (LP: #1088399)

  [ Marco Trevisan (Treviño) ]
  * Calling setOptionForPlugin does not work for core options (LP:
    #1122228)

  [ Automatic PS uploader ]
  * Automatic snapshot from revision 3611
 -- Automatic PS uploader <ps-jenkins@xxxxxxxxxxxxxxxxxxx>   Tue, 19 Feb 2013 08:46:08 +0000

** Changed in: compiz (Ubuntu)
       Status: New => Fix Released

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https://bugs.launchpad.net/bugs/1088399

Title:
  Creating windows above just-destroyed windows causes newly created
  windows to receive invalid stack positions

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