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Message #110107
[Bug 1431923] Re: winrules arbitrarily limits window sizes to 4096 pixels
This bug was fixed in the package compiz -
1:0.9.12.1+15.04.20150330-0ubuntu1
---------------
compiz (1:0.9.12.1+15.04.20150330-0ubuntu1) vivid; urgency=medium
[ Chris Townsend ]
* Change default behavior of focus-follows-mouse where the desktop
will get focus when the mouse is over it. Also add option to allow
old behavior. (LP: #1427636)
* Clear out the lastMask vars when using the mouse to resize. (LP:
#1348254)
[ Eleni Maria Stea ]
* Minor optimisation fix: Replaced glLoadIdentity, glMultMatrixf with
glLoadMatrixf to avoid the unnecessary matrix multiplication:
identity * some projection matrix
[ Kevin Lange ]
* WinRules plugin: boost arbitrary window size limits to something
more reasonable (LP: #1431923)
[ Stephen M. Webb ]
* animations plugin: fixed a potential null pointer dereference (LP:
#1101573)
-- CI Train Bot <ci-train-bot@xxxxxxxxxxxxx> Mon, 30 Mar 2015 15:58:21 +0000
** Branch linked: lp:ubuntu/vivid-proposed/compiz
** Changed in: compiz (Ubuntu)
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/1431923
Title:
winrules arbitrarily limits window sizes to 4096 pixels
Status in Compiz:
In Progress
Status in Compiz 0.9.11 series:
Triaged
Status in compiz package in Ubuntu:
Fix Released
Bug description:
The configuration schema for the "winrules" plugin sets an arbitrary
maximum width and height for window sizes to 4096 pixels. This
limitation was introduced in git commit
3bf4bb10c34284d0a6dc1fd8e51c5991074d3c06 (circa 2010). With
standardized display resolutions that exceed 4096 pixels, and the
prevalence of multiple-display setups, this limit makes a lot less
sense than it did in 2010. It's hard to pick a good value for a
maximum here, as anything reasonable has the chance of very quickly
becoming restrictive. We could just as well remove the maximum
altogether and CCSM would be perfectly happy. I've chosen to use
another arbitrary, but notably higher, limit in the attached patch.
This issue was discovered while trying to use winrules to work around
a window size bug in a game (Cities: Skylines) which was thoroughly
convinced its window was the full 5760 pixels of my display setup, but
had only managed to get a 1920x1080 window. Normally I would consider
this sort of thing to be too frivolous to report, but I used to be
much more active in Compiz development several years ago and was
interested in seeing what the community looked like these days.
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