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[Bug 1029114] Re: With autohide and the HUD enabled the launcher can appear at incorrect times

 

This bug was fixed in the package unity - 7.3.2+15.04.20150330-0ubuntu1

---------------
unity (7.3.2+15.04.20150330-0ubuntu1) vivid; urgency=medium

  [ Andrea Azzarone ]
  * Do not restore focus if a quicklist is opened during launcher key
    navigation. (LP: #932486)
  * Forward first key event that happens on top of the blank window to
    the lockscreen. (LP: #1308265)
  * Hide launcher to avoid damaging window when not needed. Also make
    sure that pressure effect works fine (previous fix has been reverted
    because of this!). (LP: #1301394)
  * Make sure scope_views_[filter.id] exists before using operator[] on
    it. (LP: #926979)
  * Make sure that signals are auto-desconnected when
    XdndStartStopNotifierImp is destroyed. (LP: #1432231)
  * Release pointer barrier if launcher is in lock_hide state. (LP:
    #1029114)

  [ Sebastien Bacher ]
  * use the new nautilus .desktop name (LP: #1436297)

  [ Stephen M. Webb ]
  * AP tests: accounted for arbitrarily-raised exceptions in checking
    scaled windows (LP: #1436095)
 -- CI Train Bot <ci-train-bot@xxxxxxxxxxxxx>   Mon, 30 Mar 2015 15:48:47 +0000

** Changed in: unity (Ubuntu)
       Status: In Progress => Fix Released

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https://bugs.launchpad.net/bugs/1029114

Title:
  With autohide and the HUD enabled the launcher can appear at incorrect
  times

Status in Unity:
  In Progress
Status in Unity 7.2 series:
  Confirmed
Status in unity package in Ubuntu:
  Fix Released

Bug description:
  Hi

  What Happened:
  1) Turn on launcher auto hide
  2) Display the HUD (tap Alt)
  3) Move the mouse to the left side of the screen (as if you are showing the launcher)
  4) Note the launcher is not displayed
  5) Now hide the HUD (either tap Alt or select the X in the top left corner)
  6) Note that the launcher is now displayed, after the HUD closes.

  What I expected to happen:
  - I expected that the launcher is not displayed at step 6.

  I expected for the launcher to not be displayed at step 6 because the
  user could have the HUD displayed for a long period of time then
  decide that they don't need the HUD. The launcher is then suddenly
  revealed to them as they moved their cursor to the left side of the
  screen a few minutes a ago. This could then confuse the user to why
  the launcher has appeared when all they did was close the HUD.

  Hope this can be fixed soon.

  Andy

  ProblemType: Bug
  DistroRelease: Ubuntu 12.04
  Package: unity 5.12.0-0ubuntu3~webapps7 [origin: LP-PPA-webapps-preview]
  ProcVersionSignature: Ubuntu 3.2.0-27.43-generic 3.2.21
  Uname: Linux 3.2.0-27-generic x86_64
  ApportVersion: 2.0.1-0ubuntu11
  Architecture: amd64
  CompizPlugins: [core,composite,opengl,decor,vpswitch,compiztoolbox,snap,resize,move,grid,imgpng,mousepoll,place,unitymtgrabhandles,wall,gnomecompat,session,regex,resizeinfo,animation,expo,fade,scale,ezoom,workarounds,unityshell]
  CrashDB: unity
  Date: Wed Jul 25 21:19:17 2012
  InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Release amd64 (20120425)
  ProcEnviron:
   LANGUAGE=en_GB:en
   TERM=xterm
   PATH=(custom, no user)
   LANG=en_GB.UTF-8
   SHELL=/bin/bash
  SourcePackage: unity
  UpgradeStatus: No upgrade log present (probably fresh install)

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