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[Bug 1088620] Re: heavy memory leak in gnome-mahjongg 3.6.0.2 - LinuxMint Nadia 64bit

 

Hi, is surely https://bugzilla.gnome.org/show_bug.cgi?id=736825 which is
fixed in librsvg 2.40.5.  A workaround if you're stuck with older
librsvg is to open the preferences dialog and switch to the default
theme, postmodern, which uses SVG rather than PNG icons and doesn't have
this issue.

Note that GNOME developers rarely ever visit Ubuntu Bugzilla; feel free
to report bugs on bugzilla.gnome.org in the future.

** Bug watch added: GNOME Bug Tracker #736825
   https://bugzilla.gnome.org/show_bug.cgi?id=736825

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https://bugs.launchpad.net/bugs/1088620

Title:
  heavy memory leak in gnome-mahjongg 3.6.0.2 - LinuxMint Nadia 64bit

Status in The Linux Mint Distribution:
  New
Status in gnome-mahjongg package in Ubuntu:
  New

Bug description:
  When started, gnome-mahjongg uses appr. 0.43 % of my 4GiB of RAM. After making the first move it begins to claim more memory until it gets killed by Linux "out of memory". It's memory "consumption" lies at about 5MiB/sec. After some games this rate rises. It happens all the time. My guess would be the prediction of possibilities, which leaks somewhere.
  I'm running on Linux Mint "nadia" 64bit (DE Mate)

  I hope this is no duplicate, at least I haven't come across this on
  launchpad...

  Let me know, if any further information is required.

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