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[Bug 1308800] Re: Unity doesn't respawn all the times on crashes


It is now a year since this bug was marked "Critical", but it keeps
being postponed.  I think this was part of the cause of an embarrassing
experience during my recent presentation to a Linux Users Group, where
Unity went away twice, forcing me to reboot the first time, and borrow a
(gasp!) Apple computer the second time to finish the presentation.

What is the status of the overall fix?
What is the story with the "fix released" aspect of this for gnome-session?  Was that just one aspect of the fix?
When it is fixed, will it be backported to Trusty?


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  Unity doesn't respawn all the times on crashes

Status in Unity:
  In Progress
Status in Unity 7.2 series:
  In Progress
Status in gnome-session package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  In Progress

Bug description:
  Killing compiz repeatedly doesn't make unity to reload all the times.

  This is caused by the fact that due to a regression unity7 is not
  loaded anymore by upstart (but by gnome-session) and thus it seems
  that sometimes it doesn't properly gets restarted.

  This is also a security issue, because if the session was locked, and
  unity is not reloaded the session won't be locked anymore.

  [Test Case]
  From a terminal run killall -9 compiz multiple times, it should always reload, but it fails after a couple of times.

  [Regression Potential]
  The fix is about always making unity to be launched by upstart.
  Regression potential is low, since upstart is now used by most ubuntu desktop applications, and it ensures compiz will run properly anyway.

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