desktop-packages team mailing list archive
-
desktop-packages team
-
Mailing list archive
-
Message #119641
[Bug 1181651] Re: ldconfig problem with 64-bit nvidia driver packages
This did help. It got rid of the error! No guarantees as of yet as to
whether my video games work or not, but doing the procedure as indicated
in the helpfile got rid of the OpenGL error message on the startup of
STEAM. It is gone now.
--
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to nvidia-graphics-drivers in Ubuntu.
https://bugs.launchpad.net/bugs/1181651
Title:
ldconfig problem with 64-bit nvidia driver packages
Status in nvidia-graphics-drivers package in Ubuntu:
Invalid
Bug description:
On Ubuntu 13.04 64-bit, the nvidia-319 package as well as other nvidia
driver pakcages (including nvidia-current and nvidia-current-updates
from the main ubuntu package repositories) don't play nice with
applications that use 32-bit OpenGL libraries. When such an
application tries to load the nvidia 32-bit libGL.so library, they
don't load the nvidia libGL.so but some other non-nvidia libGL.so.
This means a 32-bit application running on Ubuntu Raring 64-bit will
never use the nvidia libGL.so library.
After a lot of monkey business, I figured out what the problem is.
Which libGL.so a 32-bit application uses on a 64-bit system is
controlled by the file /etc/ld.so.conf.d/i386-linux-gnu_GL.conf which
is just a symlink to /etc/alternatives/i386-linux-gnu_gl_conf which is
another symlink to /usr/lib/nvidia-319/alt_ld.so.conf or something
similar for other versions of the nvidia drivers. This file is blank
in a clean install, so ldconfig doesn't know that 32-bit applications
asking for libGL.so should get linked with the version in
/usr/lib32/nvidia-319, so it links them with some other version. This
breaks 32-bit programs like Steam (which throws a warning about not
using direct rendering when it starts up) and 32-bit games like Team
Fortress 2 (which fails to start altogether). Of course, this isn't
specific to Steam and Team Fortress 2 but will affect any 32-bit
program trying to use libGL.so and its associated libraries on a
64-bit machine.
fortunately, the fix for this is pretty simple: in the file
/usr/lib/nvidia-319/alt_ld.so.conf in the nvidia-319 package add the
lines:
/usr/lib32/nvidia-319
/usr/lib/nvidia-319
This will tell ldconfig to use the nvidia libGL.so and associated
libraries for 32-bit applications. For the other versions of the
nvidia driver (such as nvidia-304 and nvidia-304-updates in the main
ubuntu repositories) it's a simple matter of replacing nvidia-319 with
nvidia-304, nvidia-304-updates, nvidia-313, etc. in the directory
names.
Although I reported this bug for the nvidia-319 package, I have
checked and this bug applies at least to the nvidia-304 and
nvidia-304-updates packages for Ubuntu 13.04 amd64 in the main ubuntu
package repositories as well. It probably also applies to other nvidia
driver packages as well, but I haven't checked those. I suppose all
you'd have to look for is a blank /usr/lib/<nvidia driver package
name>/alt_ld.so.conf file to check for the bug.
The file I've included is the output of ldd (which prints the dynamic
library dependencies of a program) when it's used on a 32-bit program
that needs the 32-bit libGL.so on an Ubuntu 13.04 64-bit machine. In
this case, the program I used ldd on is the 32-bit version of glxinfo
from mesa-utils:i386. The nvidia driver version I had installed when I
did this is nvidia-319. However, you will get a very similar result
for other nvidia driver versions/packages.
Also, I said "I don't know" for the package because 1.) it affects
multiple packages and 2.) it didn't accept the package name
nvidia-319.
To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers/+bug/1181651/+subscriptions