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Message #121405
[Bug 371897]
@Stefan
Crackling sounds occurs in every game which I played under Wine. Of course not always. For example: Sims 3, Luxor 1, 2, 3, 4, Croc 2, Fifa 12, Bejeweled 2. I noticed that actually sounds are still playing, but much faster than they should.
lspci says:
00:1b.0 Audio device: Intel Corporation 7 Series/C210 Series Chipset Family High Definition Audio Controller (rev 04)
Current packages versions:
pulseaudio 4.0
libasound2 1.0.28
Pulseaudio works for me with PULSE_LATENCY_MSEC=60 environment variable
(I hope it's not a case). But never worked properly with default
settings.
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https://bugs.launchpad.net/bugs/371897
Title:
Occasional sound drops in Wine via PulseAudio
Status in Wine:
Confirmed
Status in pulseaudio package in Ubuntu:
Invalid
Status in wine package in Ubuntu:
Fix Released
Bug description:
Binary package hint: wine
I'm running the Spotify Windows application on two laptops under Wine
with both internal and external USB sound card. With both cards you
get the occasional pop and click in the sound suggesting some data
loss somewhere.
I've selected the alsa drivers in winecfg and the whole thing is
running via the alsa compatibility layer in pulseaudio.
Jaunty 9.04 UNR and standard Ubuntu desktop.
wine:
Installed: 1.0.1-0ubuntu6
Candidate: 1.0.1-0ubuntu6
Version table:
*** 1.0.1-0ubuntu6 0
500 http://gb.archive.ubuntu.com jaunty/universe Packages
100 /var/lib/dpkg/status
pulseaudio:
Installed: 1:0.9.14-0ubuntu20
Candidate: 1:0.9.14-0ubuntu20
Version table:
*** 1:0.9.14-0ubuntu20 0
500 http://gb.archive.ubuntu.com jaunty/main Packages
100 /var/lib/dpkg/status
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