← Back to team overview

desktop-packages team mailing list archive

[Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

 

I was wrong in thinking this was a job for the sound system in general.
The sound spec already allows for "an app chang[ing] the primary output
itself". <https://wiki.ubuntu.com/Sound#primary-output> It's up to the
alarm clock to set the primary output to the speaker, in the same way
that a phone call sets the primary output to the earpiece. So this
should be included in the spec for the alarm clock.

** Changed in: ubuntu-ux
     Assignee: Matthew Paul Thomas (mpt) => (unassigned)

-- 
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to pulseaudio in Ubuntu.
https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Opinion
Status in Ubuntu UX bugs:
  Triaged
Status in pulseaudio package in Ubuntu:
  Confirmed

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions