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[Bug 1463598] Re: Chromium 43 fails to use hardware acceleration

 

I just installed the "normal" Chrome version from Google (version
43.0.2357.125 (64-bit)) just to notice that GPU acceleration seems to
work with this browser. I'll attach the chrome://gpu/ flags from the
normal Chrome browser here as well:

chrome://gpu/

Version Information
Data exported	6/13/2015, 1:53:08 AM
Chrome version	Chrome/43.0.2357.125
Operating system	Linux 3.19.0-20-generic
Software rendering list version	10.7
Driver bug list version	8.07
ANGLE commit id	99f075dade7c
2D graphics backend	Skia
Command Line Args	--flag-switches-begin --flag-switches-end
Driver Information
Initialization time	54
Sandboxed	true
GPU0	VENDOR = 0x10de, DEVICE= 0x0fd4
GPU1	VENDOR = 0x8086, DEVICE= 0x0166
Optimus	true
AMD switchable	false
Driver vendor	Mesa
Driver version	10.6.0
Driver date	
Pixel shader version	1.30
Vertex shader version	1.30
Machine model name	
Machine model version	
GL_VENDOR	Intel Open Source Technology Center
GL_RENDERER	Mesa DRI Intel(R) Ivybridge Mobile
GL_VERSION	3.0 Mesa 10.6.0-rc2
GL_EXTENSIONS	GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_INTEL_performance_query GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_pipeline_statistics_query GL_EXT_polygon_offset_clamp GL_KHR_context_flush_control
Window system binding vendor	SGI
Window system binding version	1.4
Window system binding extensions	GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_multisample GLX_EXT_create_context_es2_profile GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event
Window manager	Compiz
XDG_CURRENT_DESKTOP	Unity
GDMSESSION	ubuntu
Compositing manager	Yes
Direct rendering	Yes
Reset notification strategy	0x8252
GPU process crash count	0

-- 
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Packages, which is subscribed to chromium-browser in Ubuntu.
https://bugs.launchpad.net/bugs/1463598

Title:
  Chromium 43 fails to use hardware acceleration

Status in chromium-browser package in Ubuntu:
  Confirmed

Bug description:
  After installing package chromium-browser 43.0.2357.81-0ubuntu0.14.04.1.1089 hardware acceleration becomes disabled.
  I had no problem with previous chromium version.

  Console output:

  jose@jose:~$ chromium-browser 
  [3150:3191:0609/190556:ERROR:browser_gpu_channel_host_factory.cc(134)] Failed to launch GPU process.
  [3150:3150:0609/190556:ERROR:url_pattern_set.cc(240)] Invalid url pattern: chrome://print/*
  [3150:3191:0609/190556:ERROR:browser_gpu_channel_host_factory.cc(134)] Failed to launch GPU process.
  [3150:3191:0609/190556:ERROR:browser_gpu_channel_host_factory.cc(134)] Failed to launch GPU process.

  chrome://gpu:

  Graphics Feature Status
  Canvas: Software only, hardware acceleration unavailable
  Flash: Software only, hardware acceleration unavailable
  Flash Stage3D: Software only, hardware acceleration unavailable
  Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
  Compositing: Software only, hardware acceleration unavailable
  Multiple Raster Threads: Unavailable
  Rasterization: Software only, hardware acceleration unavailable
  Threaded Rasterization: Unavailable
  Video Decode: Software only, hardware acceleration unavailable
  Video Encode: Software only, hardware acceleration unavailable
  WebGL: Unavailable

  Driver Bug Workarounds
  clear_uniforms_before_first_program_use
  count_all_in_varyings_packing
  disable_chromium_framebuffer_multisample
  disable_ext_occlusion_query
  disable_post_sub_buffers_for_onscreen_surfaces
  scalarize_vec_and_mat_constructor_args

  Problems Detected
  GPU process was unable to boot: GPU access is disabled in chrome://settings.
  Disabled Features: all

  - - -
  Actually GPU access is *not* disabled from settings. 

  Workarounds like "--disable-gpu-sandbox" or "LIBGL_DRI3_DISABLE=1"
  didn't helped at all.

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References