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Message #124462
[Bug 1455107] Re: Creating and destroying SoundEffects causes crashes
you have to file upstream pulseaudio bug report if you can reproduce the
crash and provide pulseaudio verbose log
** Changed in: pulseaudio (Ubuntu)
Status: Confirmed => Incomplete
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https://bugs.launchpad.net/bugs/1455107
Title:
Creating and destroying SoundEffects causes crashes
Status in the base for Ubuntu mobile products:
New
Status in pulseaudio package in Ubuntu:
Incomplete
Status in qtmultimedia-opensource-src package in Ubuntu:
New
Bug description:
I keep on receiving bug reports about Machines vs. Machines being
crashy on Ubuntu Phones and I tracked it down to the SoundEffect item.
When playing without sound effects enabled, the game seems very
stable.
To get to the bottom of this I created an app that simulates a bit how
a game works with sound effects. It's a bit more aggressive than
Machines-vs-Machines (still not really far fetched from a real game
scenario) and reliably triggers some crashers in less than a minute
here.
So far I've seen crashes in creating SoundEffects items as well as
removing them from the scene.
Please find the example here: lp:~mzanetti/+junk/soundcrasher
You should be able to run it on any vivid powered device by just
opening the .pro file in QtCreator and hit the play button. The logs
vary a lot between crashes. Sometimes I get some PulseAudio messages,
sometimes it just crashes without any. Probably some raciness. Anyhow,
this example app should give the system a hard time and reveal most of
the crashes eventually.
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