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[Bug 1108064] Re: HUD messes up application's Alt key bindings

 

"Confirmed" flag was lost in the ping-pong when the tag was moved from
unity (Ubuntu) -> hud (Ubuntu) and promptly there flagged as Invalid.
If the hud owner's comment is correct, the unity task is the one where
it should remain Confirmed.

** Changed in: unity (Ubuntu)
       Status: New => Confirmed

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https://bugs.launchpad.net/bugs/1108064

Title:
  HUD messes up application's Alt key bindings

Status in Unity:
  New
Status in blender package in Ubuntu:
  Confirmed
Status in emacs23 package in Ubuntu:
  Confirmed
Status in fcitx package in Ubuntu:
  Invalid
Status in firefox package in Ubuntu:
  Confirmed
Status in hud package in Ubuntu:
  Invalid
Status in ibus package in Ubuntu:
  Invalid
Status in unity package in Ubuntu:
  Confirmed

Bug description:
  If Alt-key is assigned to HUD, Alt key doesn't work correctly in some
  applications.

  For example, Blender doesn't accept Alt key press at all.  See a bug
  report in Blender bug tracker for detail:

  http://projects.blender.org/tracker/?func=detail&atid=498&aid=33831&group_id=9

  When pressing Alt key, Blender receives unnecessary FocusOut and
  FocusIn events, so Blender immediately forgets the Alt key is pressed
  down.  Blender developer was very angry with Unity's such strange
  behavior.

  In Emacs, after select a region, Alt key press sometimes cancels the
  selection unexpectedly, so I can do nothing in the region.

  
  Unity 6.12.0-0ubuntu0.2
  Ubuntu 12.10 amd64

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