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Message #130808
[Bug 606624] Re: Nibbles - Invisible wall and Unexpected Death upon rebirth (gnibbles)
** Changed in: gnome-games (Ubuntu)
Assignee: Bryan Quigley (bryanquigley) => (unassigned)
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https://bugs.launchpad.net/bugs/606624
Title:
Nibbles - Invisible wall and Unexpected Death upon rebirth (gnibbles)
Status in gnome-games package in Ubuntu:
In Progress
Bug description:
Binary package hint: gnome-games
As reported by others in the following thread: https://bugs.launchpad.net/gnome-games/+bug/574212
The following 2 behaviours can be observed:
1) Death upon rebirth
2) Unexplained death during play (not associated with reversal)
I will assume that the same cause underlies both.
Investigation has shown me that in the case of (2) the program
believes you are colliding with another worm (often number 6) when the
display shows that the other worm is in a completely different area of
the board.
Therefore there is a discrepancy between the internal board
representation (board->walls) and the screen representation (clutter
actor).
In the case of (1) I imagine that there is an 'invisible segment' of
worm close to the point at which you are reborn with which you
collide. Therefore you die immediately after rebirth, whereas if you
manage to change direction immediately you can avoid death.
I have not yet made any progress in finding or fixing the underlying
bug. :-(
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