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[Bug 1033013] Re: When increasing window size/resolution in Widelands, cursor "borders" doesn't seem to be updated in Unity

 

As an update, I'm now running Ubuntu 15.04, with 
unity 7.3.2+15.04.20150420-0ubuntu1
compiz 1:0.9.12.1+15.04.20150410.1-0ubuntu1

and I have not seen any more of this issue since my previous comment
with either the packaged version of Widelands, or the development
version. Thus, I believe whatever caused this issue has been resolved
some time ago.

** Changed in: widelands
       Status: Incomplete => Invalid

** Changed in: compiz (Ubuntu)
       Status: Confirmed => Fix Released

** Changed in: compiz
       Status: New => Fix Released

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Title:
  When increasing window size/resolution in Widelands, cursor "borders"
  doesn't seem to be updated in Unity

Status in Compiz:
  Fix Released
Status in widelands:
  Invalid
Status in compiz package in Ubuntu:
  Fix Released

Bug description:
  Prerequisite:
  I have so far only been able to reproduce this issue in Widelands, however this issue is reproducible with the version of Widelands packaged in Ubuntu 12.04. I assume this issue may affect other applications as well though.

  Steps to reproduce:
  0. Install Widelands.
  1. Run Widelands.
  2. Press any key on the opening screen.
  3. In the main menu, confirm that you can move the cursor to all four edges of the window.
  4. Go to options.
  5. Select a higher in-game resolution and click Apply.
  6. Back in the main menu, attempt to move the cursor to all four edges of the window.

  Expected result:
  The size of the window has been increased and I am still able to move the cursor to all edges of the window

  Actual result:
  In the lower and right section of the window, and invisible barrier stops the cursor and it won't move past that. It looks like the cursor is trapped by the original size of the window. The cursor is able to move freely inside the upper left section of the window as well as outside it.

  Extra info:
  The key trigger for this issue is that the size of the window is increased from a small resolution to a larger one. I originally filed a bug against Widelands (bug 951765) as I believed the bug was in the application. Though from what I have tested, this behaviour only occur when running Unity3d. It does not happen in Unity2d, the classic Gnome session nor LXDE (see the other bug report for details). This leads me to believe the issue is in Unity as it is not possible to trigger in other desktop environments.

  It also only happens with opengl rendering on (Options->Advanced
  Options->Opengl).

  ProblemType: Bug
  DistroRelease: Ubuntu 12.04
  Package: unity 5.12-0ubuntu1.1
  ProcVersionSignature: Ubuntu 3.2.0-27.43-generic 3.2.21
  Uname: Linux 3.2.0-27-generic x86_64
  ApportVersion: 2.0.1-0ubuntu11
  Architecture: amd64
  CompizPlugins: [core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,unitymtgrabhandles,workarounds,scale,expo,ezoom,unityshell]
  Date: Sat Aug  4 17:09:12 2012
  InstallationMedia: Ubuntu 11.04 "Natty Narwhal" - Release amd64 (20110427.1)
  ProcEnviron:
   LANGUAGE=nb_NO:nb:no_NO:no:nn_NO:nn:en
   TERM=xterm
   PATH=(custom, no user)
   LANG=nb_NO.UTF-8
   SHELL=/bin/bash
  SourcePackage: unity
  UpgradeStatus: Upgraded to precise on 2012-05-02 (93 days ago)

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