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[Bug 1463598] Re: Chromium 43 fails to use hardware acceleration

 

I do have "Use hardware acceleration when available", still chrome://gpu
shows a lot of disabled/software-only stuff.

THIS IS NOT F***ING FIXED.

Watching videos consumes a lot of CPU, and so does even just opening a page with a few small animated gifs.
This is f***ing ridiculous.


Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Rasterization: Software only. Hardware acceleration disabled
Video Decode: Software only, hardware acceleration unavailable
Video Encode: Hardware accelerated
WebGL: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
count_all_in_varyings_packing
disable_post_sub_buffers_for_onscreen_surfaces
init_gl_position_in_vertex_shader
init_vertex_attributes
remove_pow_with_constant_exponent
scalarize_vec_and_mat_constructor_args
use_current_program_after_successful_link
use_virtualized_gl_contexts
Problems Detected
Accelerated 2d canvas is unstable in Linux at the moment
Disabled Features: accelerated_2d_canvas
Accelerated video decode is unavailable on Linux: 137247
Disabled Features: accelerated_video_decode
Always call glUseProgram after a successful link to avoid a driver bug: 349137
Applied Workarounds: use_current_program_after_successful_link
Program link fails in NVIDIA Linux if gl_Position is not set: 286468
Applied Workarounds: init_gl_position_in_vertex_shader
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Mesa drivers in Linux handle varyings without static use incorrectly: 333885
Applied Workarounds: count_all_in_varyings_packing
Linux NVIDIA drivers don't have the correct defaults for vertex attributes: 351528
Applied Workarounds: init_vertex_attributes
Disable partial swaps on linux drivers: 339493
Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
MakeCurrent is slow on Linux
Applied Workarounds: use_virtualized_gl_contexts
NVIDIA 331 series drivers shader compiler may crash when attempting to optimize pow(): 477306
Applied Workarounds: remove_pow_with_constant_exponent
Accelerated rasterization has been disabled, either via about:flags or command line.
Disabled Features: rasterization

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Packages, which is subscribed to chromium-browser in Ubuntu.
https://bugs.launchpad.net/bugs/1463598

Title:
  Chromium 43 fails to use hardware acceleration

Status in chromium-browser package in Ubuntu:
  Fix Released

Bug description:
  After installing package chromium-browser 43.0.2357.81-0ubuntu0.14.04.1.1089 hardware acceleration becomes disabled.
  I had no problem with previous chromium version.

  Console output:

  $ chromium-browser
  [3150:3191:0609/190556:ERROR:browser_gpu_channel_host_factory.cc(134)] Failed to launch GPU process.
  [3150:3150:0609/190556:ERROR:url_pattern_set.cc(240)] Invalid url pattern: chrome://print/*
  [3150:3191:0609/190556:ERROR:browser_gpu_channel_host_factory.cc(134)] Failed to launch GPU process.
  [3150:3191:0609/190556:ERROR:browser_gpu_channel_host_factory.cc(134)] Failed to launch GPU process.

  chrome://gpu:

  Graphics Feature Status
  Canvas: Software only, hardware acceleration unavailable
  Flash: Software only, hardware acceleration unavailable
  Flash Stage3D: Software only, hardware acceleration unavailable
  Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
  Compositing: Software only, hardware acceleration unavailable
  Multiple Raster Threads: Unavailable
  Rasterization: Software only, hardware acceleration unavailable
  Threaded Rasterization: Unavailable
  Video Decode: Software only, hardware acceleration unavailable
  Video Encode: Software only, hardware acceleration unavailable
  WebGL: Unavailable

  Driver Bug Workarounds
  clear_uniforms_before_first_program_use
  count_all_in_varyings_packing
  disable_chromium_framebuffer_multisample
  disable_ext_occlusion_query
  disable_post_sub_buffers_for_onscreen_surfaces
  scalarize_vec_and_mat_constructor_args

  Problems Detected
  GPU process was unable to boot: GPU access is disabled in chrome://settings.
  Disabled Features: all

  - - -
  Actually GPU access is *not* disabled from settings.

  Workarounds like "--disable-gpu-sandbox" or "LIBGL_DRI3_DISABLE=1"
  didn't helped at all.

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References