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Message #154246
[Bug 616447] Re: Launcher - Quit does not actually quit applications
** Patch removed: "patch_stopQuit.diff"
https://bugs.launchpad.net/unity/+bug/616447/+attachment/4538315/+files/patch_stopQuit.diff
** Patch added: "patch_stopQuit.patch"
https://bugs.launchpad.net/unity/+bug/616447/+attachment/4539622/+files/patch_stopQuit.patch
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https://bugs.launchpad.net/bugs/616447
Title:
Launcher - Quit does not actually quit applications
Status in Ayatana Design:
Fix Committed
Status in One Hundred Papercuts:
Triaged
Status in Unity:
Won't Fix
Status in rhythmbox package in Ubuntu:
New
Status in unity package in Ubuntu:
Won't Fix
Bug description:
This bug report is about the Quit option listed under the context menu
for all running programs in the Unity shell.
I will start with examples:
* Choosing Quit with Rhythmbox will close the main window, but the process continues to run. (The indicator provides a duplicate Quit option that does the right thing, but even if that was merged with the existing Quit option it would not be a sustainable solution).
* I have Dropbox running in the background, and Unity has cleverly added it to the launcher panel with its indicator menu available. Choosing Quit does nothing, because Dropbox is a daemon with no toplevel windows.
From the looks of it, Unity is just closing every window attached to
the application's process and wrongly assumes this will cause it to
quit. In fact, that often does not happen, and it is a very strange,
semantically unclear behaviour.
Desired solution:
- Do the right thing by sending the _process_ a QUIT signal. If a GUI app doesn't handle that signal properly, that is its problem and it should be fixed there.
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