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[Bug 862161] Re: check_gl_texture_size crashed with SIGSEGV in __libc_start_main()

 

confirmed in unity too

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https://bugs.launchpad.net/bugs/862161

Title:
  check_gl_texture_size crashed with SIGSEGV in __libc_start_main()

Status in “gnome-desktop3” package in Ubuntu:
  Confirmed

Bug description:
  Bug occurs in Unity2D session.. no more information . last
  update/upgrade 20110929 at 11.00 am

  ProblemType: Crash
  DistroRelease: Ubuntu 11.10
  Package: libgnome-desktop-3-2 3.2.0-0ubuntu2
  ProcVersionSignature: Ubuntu 3.0.0-12.19-generic 3.0.4
  Uname: Linux 3.0.0-12-generic x86_64
  ApportVersion: 1.23-0ubuntu2
  Architecture: amd64
  Date: Thu Sep 29 10:59:46 2011
  ExecutablePath: /usr/lib/gnome-desktop3/check_gl_texture_size
  InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Alpha amd64 (20110808)
  ProcCmdline: /usr/lib/gnome-desktop3/check_gl_texture_size
  ProcEnviron:

  SegvAnalysis:
   Segfault happened at: 0x400872:	mov    0xe0(%rax),%esi
   PC (0x00400872) ok
   source "0xe0(%rax)" (0x000000e0) not located in a known VMA region (needed readable region)!
   destination "%esi" ok
  SegvReason: reading NULL VMA
  Signal: 11
  SourcePackage: gnome-desktop3
  StacktraceTop:
   ?? ()
   __libc_start_main () from /lib/x86_64-linux-gnu/libc.so.6
   ?? ()
   ?? ()
   ?? ()
  Title: check_gl_texture_size crashed with SIGSEGV in __libc_start_main()
  UpgradeStatus: No upgrade log present (probably fresh install)
  UserGroups: adm admin cdrom dialout lpadmin plugdev sambashare

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