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[Bug 27956] Re: pressing print screen deactivates gnomine, making it pause, preventing me from taking a screenshot

 

** Changed in: gnome-games
       Status: Confirmed => Fix Released

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https://bugs.launchpad.net/bugs/27956

Title:
  pressing print screen deactivates gnomine, making it pause, preventing
  me from taking a screenshot

Status in GNOME Games:
  Fix Released
Status in “gnome-games” package in Ubuntu:
  Invalid

Bug description:
  That was pretty much the whole description in the summary. To reproduce: start a
  game of minesweeper (actually click on a square) in gnome with metacity, and try
  to take a screenshot of it by pressing print screen or alt+print screen. In the
  screenshot, gnomine will say "Press to Resume" and not show the minefield
  because it was deactivated before the screenshot was taken.

  Note that running a shell command like "sleep 5; gnome-screenshot --window"
  works fine. I can't imagine why metacity starting gnome-screenshot would fail if
  this works.

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