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Message #54502
[Bug 880626] Re: eog should consider menubar size when creating windows to avoid scaling
Yup I'll second that, it seems to do "ok" under Unity with the global
menu. but not under Gnome shell or Gnome2.3 with out a global menu.
I hope things can be re-done to have the window automatically resize as
the status bar and toolbar are enabled or disabled, and when switching
between images using arrow keys. Possible? I think so :-)
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https://bugs.launchpad.net/bugs/880626
Title:
eog should consider menubar size when creating windows to avoid
scaling
Status in “eog” package in Ubuntu:
Confirmed
Bug description:
When opening an image, eog creates a window which allows for the image
to be displayed at normal size (i.e., no scaling). But after the
image is drawn, a GtkMenuBar is added to the window. Since the window
does not resize itself after adding the menu bar, the image gets
scaled down to a percentage of its true size.
ProblemType: Bug
DistroRelease: Ubuntu 11.10
Package: eog 3.2.0-0ubuntu1
ProcVersionSignature: Ubuntu 3.0.0-12.20-generic-pae 3.0.4
Uname: Linux 3.0.0-12-generic-pae i686
NonfreeKernelModules: nvidia
ApportVersion: 1.23-0ubuntu3
Architecture: i386
Date: Sun Oct 23 23:08:06 2011
ExecutablePath: /usr/bin/eog
InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Release i386 (20111012)
ProcEnviron:
PATH=(custom, no user)
LANG=en_US.UTF-8
SHELL=/bin/bash
SourcePackage: eog
UpgradeStatus: No upgrade log present (probably fresh install)
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References