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[Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

 

The rationale is you might have headset plugged in/paired and you would
miss calls and alarms.

We checked on iOS, Android and Windows phone and they have a similiar
behaviour

** Changed in: ubuntu-ux
       Status: Opinion => Fix Committed

** Changed in: ubuntu-ux
   Importance: Undecided => Medium

** Description changed:

  When a bluetooth or wired headset the phone embedded speakerphone should
  ring anyway as you probably won't wear an headset while sleeping, while
  you prefer keeping your headset connected all the times.
  
  -- SOLUTION --
- Calls and Alarms should *always* be played to the speaker phones.
+ Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset.

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https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Opinion
Status in Ubuntu UX bugs:
  Fix Committed
Status in “pulseaudio” package in Ubuntu:
  New

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset.

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