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Message #71801
[Bug 1230411] Re: Files in Trash slow down Unity desktop login
[Expired for unity (Ubuntu) because there has been no activity for 60
days.]
** Changed in: unity (Ubuntu)
Status: Incomplete => Expired
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https://bugs.launchpad.net/bugs/1230411
Title:
Files in Trash slow down Unity desktop login
Status in Unity:
Expired
Status in “unity” package in Ubuntu:
Expired
Bug description:
When logging into a Unity desktop session in Ubuntu 13.04, the
following issues appear:
-A black background with no icons instead of the desktop
-File manager cannot be started from the launcher
-Trying to start nautilus from the command line results in a "Could not register the application: Timeout was reached" error
-Trash can appears empty, even if there are files in it
After a while, the desktop appears normally, Trash can icon changes to
the filled state and the file manager can be started normally.
After emptying trash, Unity desktop session starts normally. Before
emptying, I had around 900 Mb in the trash, and opening it in nautilus
took a very long time. The delay is similar to that seen in the
appearance of the desktop after logging in. I assume the issues with
the Unity desktop are thus caused by items in Trash.
The issue here is that items in the trash affect Unity desktop session
performance, on every login, even if one does not open the Trash file
browser. The launcher Trash icon has only two states: empty or full,
the latter displayed if there are any files in trash. Yet it seems
that after logging in to a Unity desktop session, some process
attempts to read through the whole trash-directory, causing a massive
delay in the desktop appearing and preventing the startup of file
management programs. Would it be possible to use a faster way of
determining the presence of files in trash, so that desktop
performance was not tied to how many files are in the trash-directory?
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