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[Bug 849454] Re: compiz crashed with SIGSEGV in GridAnim::addGeometry()

 

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** Changed in: compiz-plugins-main (Ubuntu)
       Status: Confirmed => Invalid

** Changed in: compiz (Ubuntu)
       Status: Confirmed => Invalid

** Changed in: compiz-plugins-main
       Status: Confirmed => Invalid

** Changed in: compiz
       Status: Confirmed => Invalid

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https://bugs.launchpad.net/bugs/849454

Title:
  compiz crashed with SIGSEGV in GridAnim::addGeometry()

Status in Compiz:
  Invalid
Status in Compiz Main Plugins:
  Invalid
Status in compiz package in Ubuntu:
  Invalid
Status in compiz-plugins-main package in Ubuntu:
  Invalid

Bug description:
  hi

  ProblemType: Crash
  DistroRelease: Ubuntu 11.10
  Package: unity 4.14.2-0ubuntu2
  ProcVersionSignature: Ubuntu 3.0.0-11.17-generic 3.0.4
  Uname: Linux 3.0.0-11-generic i686
  NonfreeKernelModules: fglrx
  ApportVersion: 1.22.1-0ubuntu2
  Architecture: i386
  CrashCounter: 1
  Date: Wed Sep 14 00:23:26 2011
  ExecutablePath: /usr/bin/compiz
  InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Beta i386 (20110911)
  ProcCmdline: compiz
  ProcEnviron:
   PATH=(custom, no user)
   LANG=tr_TR.UTF-8
   SHELL=/bin/bash
  SegvAnalysis:
   Segfault happened at: 0x1ae5efb <_ZN8GridAnim11addGeometryERKSt6vectorIN9GLTexture6MatrixESaIS2_EERK10CompRegionS9_jj+2635>:	flds   (%eax)
   PC (0x01ae5efb) ok
   source "(%eax)" (0xb2700014) not located in a known VMA region (needed readable region)!
  SegvReason: reading unknown VMA
  Signal: 11
  SourcePackage: unity
  StacktraceTop:
   GridAnim::addGeometry(std::vector<GLTexture::Matrix, std::allocator<GLTexture::Matrix> > const&, CompRegion const&, CompRegion const&, unsigned int, unsigned int) () from /usr/lib/compiz/libanimation.so
   PrivateAnimWindow::glAddGeometry(std::vector<GLTexture::Matrix, std::allocator<GLTexture::Matrix> > const&, CompRegion const&, CompRegion const&, unsigned int, unsigned int) () from /usr/lib/compiz/libanimation.so
   GLWindow::glAddGeometry(std::vector<GLTexture::Matrix, std::allocator<GLTexture::Matrix> > const&, CompRegion const&, CompRegion const&, unsigned int, unsigned int) () from /usr/lib/compiz/libopengl.so
   GLWindowInterface::glAddGeometry(std::vector<GLTexture::Matrix, std::allocator<GLTexture::Matrix> > const&, CompRegion const&, CompRegion const&, unsigned int, unsigned int) () from /usr/lib/compiz/libopengl.so
   GLWindow::glAddGeometry(std::vector<GLTexture::Matrix, std::allocator<GLTexture::Matrix> > const&, CompRegion const&, CompRegion const&, unsigned int, unsigned int) () from /usr/lib/compiz/libopengl.so
  Title: compiz crashed with SIGSEGV in GridAnim::addGeometry()
  UpgradeStatus: No upgrade log present (probably fresh install)
  UserGroups: adm admin cdrom dialout lpadmin plugdev sambashare

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