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Re: [Dhis2-devs] Info on GIS development

 

In fact the xpath expression will be a bit tricky.  xpath is not
really well suited to this kind of data where the coordinates are not
"proper" xml elements but are encoded in a string.  In fact right the
way through the process from gml to database we don't ever see the
coordinates as numbers.  (Pet gripe about gml - that's really bad from
an xml processing perspective).  So they have to be tokenized first,
then rounded with a pretty primitive xpath 1.0 function then
re-concatenated.  I would do that armed with a stiff whiskey but not
otherwise.

I think the better place to round these values will in fact (as Jan
suggested) be in the orgunit  converter.  That is the one place we do
tokenize the coordinates anyway to put '['s around them.  Can't
promise to look at this right now but put it in a blueprint lest we
lose it (I guess its not really a bug).

Cheers
Bob

On 23 July 2010 21:13, Knut Staring <knutst@xxxxxxxxx> wrote:
> It obviously also depends a bit on the scale - if we are talking about
> world maps and just national borders, in my experience 2 decimals is
> more than enough. But for a subdistrict map I think you would at least
> want 3.
>
> k
>
> On Fri, Jul 23, 2010 at 10:11 PM, Knut Staring <knutst@xxxxxxxxx> wrote:
>> There is probably some difference between polygons and points. For the location of health facilities (points), I think it makes sense to retain 4-5 decimals. Polygons (which obviously have a lot more coordinates) can probably do fine with 3-4. Let us settle for 4 overall for now, and then ppl like Jan and I should do some testing.
>>
>> k
>>
>> On Fri, Jul 23, 2010 at 9:54 PM, Bob Jolliffe <bobjolliffe@xxxxxxxxx> wrote:
>>> 2010/7/23 Knut Staring <knutst@xxxxxxxxx>:
>>>> 2010/7/14 Lars Helge Øverland <larshelge@xxxxxxxxx>:
>>>>>
>>>>> We are in the process of changing the GIS module in terms of how the
>>>>> geographical information is persisted and presented.
>>>>> In the snapshot version we now store the coordinates in JSON format directly
>>>>> in the database on the OrganisationUnit.coordinates property. This gives us
>>>>> a lot more flexibility in the way maps are presented.
>>>>> Previously maps had to be registered explicitly either in the form of
>>>>> GeoJson files or Shapefiles. Then the user had to select a map together with
>>>>> indicator and period. Now the user can select an orgunit from a tree and the
>>>>> children of that orgunit at the level below will be displayed in the map.
>>>>> In large countries in India it is impossible to display a single map at the
>>>>> lower levels (eg. for thousands of districts) as the map will be too heavy
>>>>> and slow to load. Registering and managing maps for every e.g. provinces
>>>>> will also be too cumbersome. With the current solution there is no more work
>>>>> of registering and selecting maps - only the one time job of importing
>>>>> geographical data/coordinates into the database.
>>>>> Importing is a 4 step process:
>>>>>
>>>>> 1. Convert your shapefiles (or whatever format you have) into GML.
>>>>> The recommended tool is FWTools, http://fwtools.maptools.org/ ;. The command
>>>>> for converting shapefiles into GML is
>>>>> ogr2ogr -F GML output.gml input.shp
>>>>
>>>> One problem is that the conversion to GML seems to generate very large
>>>> representations, because the GML coordinates are output with 15
>>>> decimals, whereas you would normally be happy with 5-6. Here is a
>>>> comparison of what I get in GeoJSON vs GML (converting from the same
>>>> shapefile):
>>>> GeoJSON: 38.415412, 1.750212
>>>> GML:        38.415411724082148,1.750212388592194
>>>
>>> I think this is just a question of understanding how many decimal
>>> points are required/optimal/acceptable or what have you.  If you think
>>> 4 or 5 or 6 is enough then I guess this can be reduced in the xslt
>>> transform.
>>>
>>> Just saw Jan's mail.  3 is fine as well.  It could be done at gml2dxf
>>> stage or at db insertion.  Swings 'n roundabouts.  The earlier in the
>>> process the better from an efficiency perspective.  But java rounding
>>> is maybe more efficient than xpath function.  Perhaps the best of both
>>> worlds might be a simple java rounder function available to the xslt.
>>> Ideally would be a parameter to ogr2ogr but we probably don't want our
>>> own custom binary.
>>>
>>> Bob
>>>
>>>>
>>>> It also seems that there the import process puts a bit too many
>>>> brackets on points:
>>>> Example point representation (which also has a ridiculous tail of decimals):
>>>> [[[[37.270000000000003,-0.69]]]]
>>>>
>>>> Example full polygon representation (gets very big when adding
>>>> hundreds of polygons into a layer):
>>>> [[[[35.241617396557501,-1.042755167363498],[35.082178302163747,-0.910721897610392],[35.016946729972211,-0.895020643910023],[35.011665399182093,-0.885742630359804],[35.024369140812389,-0.87746378749961],[35.019944242042286,-0.853483690939046],[35.045208986632879,-0.856766680349123],[35.060339285653235,-0.839352562608713],[35.077610664723643,-0.860192408429204],[35.085033075563814,-0.846061280098871],[35.139987463515105,-0.881032254249694],[35.136418996765023,-0.843206506698804],[35.168249720175773,-0.842064597338777],[35.172674618945877,-0.792391540177609],[35.202078784966567,-0.793390710867632],[35.231625689657264,-0.819083671468237],[35.262599981047991,-0.804667065797898],[35.297285477858807,-0.830645503738509],[35.334540270729683,-0.814087818018119],[35.343961022949905,-0.790393198797562],[35.27601741602831,-0.724162455916004],[35.242759305917524,-0.747857075136561],[35.241331919217494,-0.694758289895313],[35.262029026367976,-0.680056206884967],[35.291861408398681,-0.655076939634379],[35.387496317300929,-0.65935909973448],[35.397773501541174,-0.647940006134211],[35.420611688741708,-0.729301048036125],[35.481989316843155,-0.77797493450727],[35.539513000854505,-0.798101086977743],[35.434029123722027,-0.895020643910023],[35.408478901791426,-0.957111965361483],[35.360233231330291,-0.98123480059205],[35.346673057679972,-0.973812389751876],[35.241617396557501,-1.042755167363498]]]]
>>>>
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>>>>
>>>
>>
>>
>>
>> --
>> Cheers,
>> Knut Staring
>>
>>
>
>
>
> --
> Cheers,
> Knut Staring
>



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