← Back to team overview

dolfin team mailing list archive

Re: PETScVector

 

On Wed, Oct 24, 2007 at 04:58:56PM +0200, Alessio Quaglino wrote:
> > On Sat, Oct 20, 2007 at 01:12:14PM +0200, Alessio Quaglino wrote:
> >> > On Fri, Oct 12, 2007 at 12:53:50PM +0200, Alessio Quaglino wrote:
> >> >> I've compiled dolfin using PETSc. After some work, everything finally
> >> >> compiles, but there was no way to make those working inside
> >> PETScVector:
> >> >>
> >> >> /// Return value of maximum component of vector
> >> >> real max() const;
> >> >>
> >> >> /// Return value of minimum component of vector
> >> >> real min() const;
> >> >
> >> > What do you mean? Do you need to remove those two in order to compile?
> >>
> >> Thank you for the reply.
> >> Yes, I needed to remove them in order to compile.
> >>
> >>
> >> >> I thought you wanted to know it, just in case you want to dump them
> >> (max
> >> >> is just the linf norm so it's not even necessary).
> >> >
> >> > Yes, I think they can be removed. Any objections?
> >> >
> >> > (Or we should add them to the GenericMatrix interface.)
> >> >
> >> >> I have also another question: why is uBlas necessary for compiling?
> >> >> Wouldn'it be (at least in theory) possible to use just PETSc?
> >> >
> >> > It would break the ODE solvers since they assume the uBlas interface.
> >> > Since uBlas is fairly standard, part of boost, just a collection of
> >> > header files and is part of Debian, it's generally not a problem to
> >> > rely on uBlas.
> >>
> >> Ok thanks I was just thinking how to speedup the "code generation" phase
> >> (after compiling and linking) in Visual Studio which takes about 5
> >> minutes. Compiling is quite fast because I'm using dolfin as a static
> >> library, but then the code generation is bloody slow (the full dolfin
> >> .lib
> >> was about 120 mb which became 90mb after some "cutting", but it seems
> >> that
> >> the rest is sort of linked together). I've been told that boost could be
> >> a
> >> cause, so I just considered to experiment.
> >>
> >> Alessio
> >
> > Sounds very strange. What "code generation phase" do you mean?
> > Compiling your program, or generating code with FFC?
> >
> > I'm not sure what your compiler does, but I'm looking a libdolfin.so
> > which weights in at 15 MB. Stripped from comments etc (command strip),
> > it's down to 3.2 MB
> 
> Usually when I compile the solver with Visual Studio there are three
> phases: compiling, linking and generation of code (I think Visual Studio
> means the generation of the executable). The first two are pretty fast
> (faster than in linux), but the third one is extremely slow, probably
> because the static library libdolfin.lib I generate putting all the dolfin
> source files in a project and compiling is about 120 MB.
> 
> Alessio

Sounds like a lot of fun... How about using gcc?

/Anders


Follow ups

References