dolfin team mailing list archive
-
dolfin team
-
Mailing list archive
-
Message #07142
Re: [HG DOLFIN] Remove functions copy() and create() (use factory instead)
On Thu, Apr 03, 2008 at 10:21:04PM +0200, kent-and@xxxxxxxxx wrote:
> > 2008/4/3, kent-and@xxxxxxxxx <kent-and@xxxxxxxxx>:
> >> > 2008/4/3, Anders Logg <logg@xxxxxxxxx>:
> >> >> On Thu, Apr 03, 2008 at 07:47:13PM +0200, Martin Sandve Alnæs wrote:
> >> >> > We only talked about create() the other day, copy() can still be
> >> >> > useful! Or does the factory duplicate this functionality?
> >> >>
> >> >>
> >> >> No, but Kent has added an assignment operator:
> >> >>
> >> >> GenericVector* y = x.factory().createVector();
> >> >> *y = x;
> >> >
> >> > Ok, but the assignment operator doesn't exist in Python, so some
> >> > variant of the copy function may still be needed. Could be just a
> >> > wrapper for the two lines above.
> >>
> >>
> >>
> >> PyDolfin has assign:
> >> dolfin_function_pre.i:%rename(assign) dolfin::Function::operator=;
> >>
> >>
> >>
> >>
> >> >
> >> > But the current default implementation of operator= (just return
> >> > *this;) isn't good, it should be abstract or at least raise an error
> >> > somehow.
> >> >
> >>
> >>
> >> It did not compile when it was defined as an abstract function. But I
> >> agree completely. You probably have a fix, I didn't manage.
> >
> > I didn't know virtual operators were allowed at all in C++, but simply
> > calling dolfin_error in there is one solution (I do this in Python
> > some times to "simulate" pure virtual functions).
> >
>
> Then I get a warning:
>
> cc1plus: warnings being treated as errors
> ./dolfin/la/GenericVector.h: In member function virtual const
> dolfin::GenericVector& dolfin::GenericVector::operator=(const
> dolfin::GenericVector&):
> ./dolfin/la/GenericVector.h:111: warning: no return statement in function
> returning non-void
> scons: *** [dolfin/elements/ProjectionLibrary.os] Error 1
> scons: building terminated because of errors.
Normally, one can trick the compiler by doing something like
return *(new GenericVector()); // code will never be reached
but this won't work here since GenericVector is not a concrete type so
it's not possible to instantiate it. And there are no other subclasses
to use since they should not be known to GenericVector...
--
Anders
>
>
>
> >
> >> > And I the uBlas implementation seems potentially dangerous too,
> >> >
> >> > const uBlasVector& uBlasVector::operator= (const GenericVector& x_)
> >> > {
> >> > const uBlasVector* x = dynamic_cast<const uBlasVector*>(&x_);
> >> > if (!x) error("The vector should be of type PETScVector");
> >> >
> >> > *this = (*x)*1.0;
> >> > return *this;
> >> > }
> >> >
> >> > In particular, this line
> >> > *this = (*x)*1.0;
> >> > depends on (*x)*1.0 being resolved by the ublas_vector subclass,
> >> > triggering operator= in ublas_vector. Implementing operator* in
> >> > GenericVector will break this and possibly make an infinite
> >> recursion.
> >> > Unless I misunderstand something? (I don't know ublas).
> >> >
> >>
> >>
> >> Please help here as well. The reason it looks like this is that I don't
> >> know ublas.
> >>
> >> Kent
> >
> > Plus the use of multiple inheritance... Maybe uBlasVector should be
> > changed to own an ublas_vector instead of being one? If operators are
> > added to GenericVector, multiple inheritance will be messy.
>
> But GenericVector is abstract so I guess the operators should basically
> be wrappers on top the concrete vectors like the ublas vector.
>
> However, I agree that things are getting a bit messy.
>
> Kent
>
>
> _______________________________________________
> DOLFIN-dev mailing list
> DOLFIN-dev@xxxxxxxxxx
> http://www.fenics.org/mailman/listinfo/dolfin-dev
Follow ups
References