dolfin team mailing list archive
-
dolfin team
-
Mailing list archive
-
Message #07163
Re: New thoughts on LA
2008/4/4, Anders Logg <logg@xxxxxxxxx>:
> Ola and I have been discussing some of the issues with the linear
> algebra design.
>
> There are two classes of functions: those that work through the
> GenericFoo interface, like assemble(), and those that need to resolve
> the backend, like FooMatrix::mult(). The reason we need to resolve the
> backend in some functions is that we want to call the backend for
> efficiency. For example, in PETScMatrix::mult(), we want to call
> MatMult in PETSc and not reimplement A*x through the GenericFoo
> interface.
>
> So, if we want to have mult() in the GenericMatrix interface, we need
> to implement it in the PETScMatrix subclass and try to resolve the
> PETSc backend. The first iteration would be something like this:
>
> const PETScMatrix& PETScMatrix::mult(const GenericVector& x,
> GenericVector& Ax)
> {
> const PETScMatrix* xx = dynamic_cast<PETScMatrix*>(&x);
> const PETScMatrix* Axx = dynamic_cast<PETScMatrix*>(&Ax);
>
> if (!xx || !Axx)
> error("Incompatible types for matrix-vector multiplication.");
>
> MatMult(A, xx->vec(), Axx->vec());
>
> return *this;
> }
>
> This works if the arguments are PETScVectors.
>
> It also works if the arguments are uBlasVectors (an exception will be
> thrown which is the correct behaviour).
>
> Now, the problem is that it won't work if the arguments are Vectors
> that are wrappers for PETScVectors. Thus, even if you have two Vectors
> which in principle are PETScVectors, it won't work, but it should.
>
> A simple solution is to add one function to the GenericVector (and
> other GenericFoo classes):
>
> // Return instance (implementation)
> GenericVector* instance();
>
> In PETScVector, the implementation will be
>
> PETScVector* instance() { return this; }
>
> while in Vector, the implementation will be
>
> GenericVector* instance() { return this->vector; }
>
> The second (and final?) iteration of mult() would then be
>
> const PETScMatrix& PETScMatrix::mult(const GenericVector& x,
> GenericVector& Ax)
> {
> const PETScMatrix* xx = dynamic_cast<PETScMatrix*>(x.instance());
> const PETScMatrix* Axx = dynamic_cast<PETScMatrix*>(Ax.instance());
>
> if (!xx || !Axx)
> error("Incompatible types for matrix-vector multiplication.");
>
> MatMult(A, xx->vec(), Axx->vec());
>
> return *this;
> }
>
> Will this solve all/some problems, or are are there some issues we
> haven't thought of. I guess Martin will have some nice counter-examples. :-)
>
>
> --
> Anders
We discussed this on monday after Kent implemented vec() that way, and
I'm guessing you won't be convinced by my counterargument: "it feels
strange" :-)
u = v->instance()->instance()->instance()->instance()->instance();
At least I like the name instance() better than vec() for this.
The function vec() should be defined by a convention, not in the interface,
and return a pointer to the underlying backend-specific type.
I.e. a petsc Vec, Epetra_FEVector, ublas_vector.
One could then write "pretty" code like:
uBlasVector * tmp = dynamic_cast<uBlasVector*>(some_generic_vector->instance());
if(!tmp) dolfin_error("...");
ublas_vector & v = *(tmp->vec());
// use v as an ublas_vector with all its functionality
without using multiple inheritance in uBlasVector.
We could make a helper function for this:
ublas_vector * as_ublas_vector(GenericVector & gv)
{
uBlasVector * tmp = dynamic_cast<uBlasVector*>(gv.instance());
if(!tmp) dolfin_error("...");
return tmp->vec();
}
ublas_vector & v = *as_ublas_vector(some_generic_vector);
And we'll need const versions of vec(), instance(), and as_ublas_vector(...).
But the "fun" part begins when considering cross-language memory management...
--
Martin
Follow ups
References