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[HG DOLFIN] Boundary meshes are now always oriented with respect to outward facet normals.

 

One or more new changesets pushed to the primary dolfin repository.
A short summary of the last three changesets is included below.

changeset:   4012:dfbed2e29751997ce0b7d02c8365e0886635a57a
tag:         tip
user:        "Anders Logg <logg@xxxxxxxxx>"
date:        Mon Apr 21 17:06:20 2008 +0200
files:       ChangeLog dolfin/mesh/BoundaryComputation.cpp
description:
Boundary meshes are now always oriented with respect to outward facet normals.
This should be visible directly in MeshBuilder (try gear.xml.gz which now looks
a lot better).

Note that the orientation is destroyed when running boundary.order(), which
renumbers the boundary mesh according to UFC.


changeset:   4011:ad19df242795dd3625d482616e97008f37968f86
parent:      4010:d89d6806b3aef2c590d2de2f2c4e213139bb97d3
parent:      4009:46e871818061e1fda1da9398491ee5322d596ad9
user:        "Anders Logg <logg@xxxxxxxxx>"
date:        Mon Apr 21 15:40:53 2008 +0200
files:       
description:
merge


changeset:   4010:d89d6806b3aef2c590d2de2f2c4e213139bb97d3
parent:      4008:82d0af0c954ee4a79e92d53376ba0fb99744cf53
user:        "Anders Logg <logg@xxxxxxxxx>"
date:        Mon Apr 21 15:40:31 2008 +0200
files:       dolfin/mesh/BoundaryComputation.cpp dolfin/mesh/BoundaryComputation.h dolfin/mesh/CellType.h
description:
Initial work at orienting facets of boundary meshes clockwise.

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For more details, visit http://www.fenics.org/hg/dolfin