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Something went wrong at changeset 4224, http://www.fenics.org/hg/dolfin?cs=c5a7da38ff2c Garth ndl@xxxxxxxxxxxxxx wrote:
On Monday 16 June 2008, Anders Logg wrote:in 2D the same as in demo: triangle Lagrange 2 for velocities and Lagrange 1 for pressure.On Mon, Jun 16, 2008 at 05:40:00PM +0100, Nuno David Lopes wrote:Is this problem really solved?No, it looks awful here as well. It used to look much better.I'm get oscillating spikes all over the boundary. The same for a standard 2d cavity.For which element types are you getting the spikes?Also in 3d experiments. I'm getting the feeling that only the the dofs associated with the triangle vertices are getting the boundary conditions, (or something like that is happening.)Can you check for which degrees of freedom we are enforcing boundary conditions? Are we missing any?I will try to get into that first thing tomorow. I hope i'll understand it!!!I think I've seen something similar some time ago, don't remember if it was in my old hand-made c++ codes, using Uzawa methods, or in FreeFem++ also with Uzawa methods, but i've solved it and I really don't remember what was the problem.
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