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Re: Problems building DOLFIN in Windows

 

On Fri, Jun 20, 2008 at 09:42:26PM +0200, Anders Logg wrote:
> On Fri, Jun 20, 2008 at 03:51:12PM +0200, Johannes Ring wrote:
> > Hello,
> > 
> > I have some trouble compiling DOLFIN in Windows. When running scons I get
> > the following error message:
> > 
> > g++-sjlj -o dolfin\common\utils.o -c -Wall -pipe -ansi -DDEBUG -g -Werror
> > -DNDEBUG -O2 -DPACKAGE_VERSION=\"0.7.3\" -I. -IC:\local\include
> > -IC:\boost_1_35_0 -IC:\local\include\libxml dolfin\common\utils.cpp
> > dolfin\common\utils.cpp: In function 'void dolfin::delay(dolfin::real)':
> > dolfin\common\utils.cpp:60: error: aggregate 'timespec req' has incomplete
> > type
> > and cannot be defined
> > dolfin\common\utils.cpp:64: error: 'nanosleep' was not declared in this scope
> > scons: *** [dolfin\common\utils.o] Error 1
> > scons: building terminated because of errors.
> > 
> > After some googling, it seems that nanosleep is not available in Windows,
> > however, one can use the Windows function Sleep instead (as suggested
> > here: http://rabbit.eng.miami.edu/info/functions/dos.html). I have created
> > a patch (attached), but someone with more knowledge on the subject should
> > probably look it over.
> > 
> > Johannes
> 
> It's not necessary for us to use nanosleep(). Do you know if there is
> any other cross-platform function we could use for timing?

Sorry, we don't use nanosleep() for timing. We've used it before to
set delays (for debugging).

> Anyway, I'll apply the patch.

When I looked more closely, I found that utils.h was not used anywhere
in the code so I removed it instead.

-- 
Anders

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