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Message #09792
More comments on PXMLMesh.cpp
I'm slowly working my way through PXMLMesh.cpp and I need some
assistance (from Niclas).
It all looks very good and I'm sure it works perfectly, but some work
is needed to make it possible to read/understand:
1. PXMLMesh::closeMesh really needs some commenting. It's a large
chunk of nontrivial and quite complex code so a whole lot of
commenting is needed.
2. Why is the mesh editor closed in PXMLMesh::readCells and then
opened again later in PXMLMesh::closeMesh?
If we can't write to the mesh until everything is read in, then maybe
we should wait with initializing anything until closeMesh() and at
that point start editing the mesh?
3. I don't understand the logic in readTriangle/readTetrahedron.
What does the following code do?
if (!(is_local(v2) || is_local(v1) || is_local(v0)) || !is_local(v0))
return;
used_vertex.insert(v0);
if (is_local(v1))
used_vertex.insert(v1);
if (is_local(v2))
used_vertex.insert(v2);
if (!(is_local(v1) && is_local(v2) && is_local(v0)))
{
if (!is_local(v1))
shared_vertex.insert(v1);
if (!is_local(v2))
shared_vertex.insert(v2);
}
I've added the function is_local to make it more readable but it's
still not clear to me what happens.
4. The above logic seems to be missing in readInterval.
--
Anders
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