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Re: [HG DOLFIN] Reorder mesh if it was odered before topology computation.

 

I spent some time tracking down a nasty bug related to cont_cast in Mesh::init. The flag Mesh::_ordered was being reset despite the mesh being const. Can we avoid this const_cast, or at least move the const_cast up from the internals of Mesh so it is somewhat clearer that const-ness is being cast away?

Garth


DOLFIN wrote:
One or more new changesets pushed to the primary dolfin repository.
A short summary of the last three changesets is included below.

changeset:   5065:292230d5fffec9c4939b08865de84a312db07ec5
tag:         tip
user:        "Garth N. Wells <gnw20@xxxxxxxxx>"
date:        Sun Nov 02 12:58:07 2008 +0000
files:       dolfin/mesh/TopologyComputation.cpp
description:
Reorder mesh if it was odered before topology computation.


changeset:   5064:1d2d1d74992cccd6d275b4c14f99917bc58a635d
user:        "Garth N. Wells <gnw20@xxxxxxxxx>"
date:        Sun Nov 02 12:39:03 2008 +0000
files:       demo/function/eval/cpp/main.cpp dolfin/mesh/MeshOrdering.cpp dolfin/mesh/TopologyComputation.cpp
description:
Print warning if ordered mesh is invalidated.

Work in getting Function demo to run.


changeset:   5063:ccf83d7e17b1db1f5c9a0d0e896f317914c23de5
user:        "Garth N. Wells <gnw20@xxxxxxxxx>"
date:        Sun Nov 02 10:39:25 2008 +0000
files:       demo/pde/dg/poisson/cpp/main.cpp dolfin/function/SpecialFunctions.cpp dolfin/function/SpecialFunctions.h
description:
Update SpecialFunction constructors and get DG Poisson demo working.

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