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Re: str(), disp()

 

On Fri, May 8, 2009 at 11:40 AM, Anders Logg <logg@xxxxxxxxx> wrote:
> On Fri, May 08, 2009 at 11:19:35AM +0200, Anders Logg wrote:
>> We currently have two ways to print object data to the screen in
>> DOLFIN:
>>
>>   cout << foo << endl;
>>
>>   foo.disp()
>>
>> The first of these prints a nicely-formatted one-liner:
>>
>>   [Mesh of topological dimension 2 with 121 vertices and 200 cells]
>>
>> The second prints more detailed information:
>>
>> Mesh data
>> ---------
>>
>>   Mesh topology
>>   -------------
>>
>>     Topological dimension: 2
>>
>>     Number of entities:
>>
>>       dim = 0: 121
>>       dim = 1: 0
>>       dim = 2: 200
>>
>>     ...
>>
>>     Connectivity:
>>
>>         0 1 2
>>       0 - - -
>>       1 - - -
>>       2 x - -
>>
>>     Connectivity 2 -- 0:
>>
>>       0: 0 1 12
>>       1: 0 11 12
>>       2: 1 2 13
>>       3: 1 12 13
>>
>> I'm thinking we could add a method named str() to all classes and then
>> call str() both from LogStream<< and from __str__ in Python.
>>
>> Should the disp() method remain as it is today or should it be renamed
>> to something else? Maybe print()?
>
> Or maybe info() is more logical, since calling foo.info() will result
> in a string being sent to the info() function.
>

I like this idea. Will all dolfin classes inherit a pure virtual base
class defining the str() method?

If that's the case, we can, optionally, provide a stream to which the
info is written, e.g., cerr, cout, or a stringstream from Python.

Ola

> --
> Anders
>
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-- 
Ola Skavhaug


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