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Message #16807
Re: Release
On Tue, Dec 01, 2009 at 07:58:12PM +0000, Garth N. Wells wrote:
>
>
> Anders Logg wrote:
> > On Tue, Dec 01, 2009 at 07:21:00PM +0000, Garth N. Wells wrote:
> >>
> >> Johan Hake wrote:
> >>> On Tuesday 01 December 2009 11:06:43 you wrote:
> >>>> Anders Logg wrote:
> >>>>> On Tue, Dec 01, 2009 at 09:59:18AM -0800, Johan Hake wrote:
> >>>>>> On Tuesday 01 December 2009 00:45:50 Anders Logg wrote:
> >>>>>>> Would it help to add a new class on the C++ side that is used only for
> >>>>>>> passing array data back and forth between C++ and Python? We have had
> >>>>>>> this before (SimpleArray) and it would be fairly easy to extend the
> >>>>>>> C++ with extra functions in the interface that use SimpleArray instead
> >>>>>>> of std::vector.
> >>>>>>>
> >>>>>>> Then perhaps we can have one single typemap that hits SimpleArray
> >>>>>>> everywhere and converts it to a NumPy array.
> >>>>>> Yes, something in that direction is what I had in mind. In addition we
> >>>>>> could also add a foo.array() function to get a NumPy view from this
> >>>>>> class. This would be nice when we do not want to have all the
> >>>>>> communication through typemaps, but actually using the SimpleArray in
> >>>>>> Python as return argument from some function that wants to resize the
> >>>>>> array.
> >>>>>>
> >>>>>> We would also need some stuff to handle memory management.
> >>>>>>
> >>>>>> I see two fundamental ways such a class could be used:
> >>>>>> 1) A replacement for the previous use of double/uint/int*, now
> >>>>>> std::vector 2) A replacement for communication using std::vector where
> >>>>>> resize flexibility is needed.
> >>>>>>
> >>>>>> I think 1, speaks for it self. 2 is where we need to resize any passed
> >>>>>> vector. This goes for GenericMatrix.getrow, foo.intersection,
> >>>>>> GenericFunction.comput_vertex_values.
> >>>>>>
> >>>>>>> And the work would be to add the extra stuff on the C++ side. The
> >>>>>>> advantage would be less complex wrapper code and that Garth and I
> >>>>>>> are capable of handling the complexities on the C++ side.
> >>>>>> Yes this must be a goal. I agree that the present SWIG situation has
> >>>>>> grown out of hands.
> >>>>>>
> >>>>>>> But what I don't understand is why it would be easier to write a
> >>>>>>> typemap for SimpleArray than for std::vector. Both of them use
> >>>>>>> contiguous memory.
> >>>>>> Yes, but in std::vector it is now way, I suppose, to prevent a vector to
> >>>>>> delete its data when it goes out of scope. This is necessary in a
> >>>>>> typical in typemap.
> >>>>> ok, let's create a very flexible array class that is targeted at
> >>>>> simple communication between C++ and Python/NumPy. We had a class
> >>>>> before named SimpleArray. We might call it NumPyArray or PythonArray.
> >>>> Can we just call it Array? It will be visible in the C++ interface (e.g.
> >>>> in eval) so it would be good to have a nice name.
> >>> Agree.
> >>>
> >>>>> I have created a blueprint:
> >>>>>
> >>>>> https://blueprints.launchpad.net/dolfin/+spec/array-typemaps
> >>>> I'll add something. I was thinking already about this. With a smart
> >>>> pointer to the underlying data we should be to devise an elegant memory
> >>>> model and be able to tell an Array object when it does and doesn't own
> >>>> the data upon construction, and be able to change during execution.
> >>> Sounds fancy.
> >>>
> >>>>> We can fill out the details together.
> >>>>>
> >>>>>> I will fix the interface of getrow this evening. I was about to do it
> >>>>>> yesterday, but instead I got grumpy :) But a good night sleep makes
> >>>>>> wonders!
> >>>>> Good! :-)
> >>>>>
> >>>>> Will you make a fast/temporary fix so that we can get ready for a
> >>>>> release of 0.9.5 and then we can move the PythonArray implementation
> >>>>> to a future release?
> >>>> The fast fix would be revert back to the
> >>>>
> >>>> eval(double*, std::vector<double>&)
> >>>>
> >>>> interface. No point wasting time on typemaps for std::vector if we're
> >>>> not going to use them.
> >>> Fell free to make this change, I have a fool proof plan for the other
> >>> temporary fix though. No new typemaps, just reusing old ones.
> >>>
> >> OK, we need to make a decision.
> >>
> >> Option 1: Revert changes to eval.
> >>
> >> Option 2: Get SWIG working with the eval(std::vector<double>&, const
> >> std::vector<double>&) interface.
> >>
> >> What's it going to be? I'm inclined to Option 1 since it requires no
> >> work and it's been well tested.
> >
> > I'm warming up to the Array class option in which case we don't need
> > to spend more time on fixing typemaps which will be removed anyway.
> >
> > So should the plan then be to use Array as much as possible in the
> > C++ interface, instead of std::vector? We will still use std::vector
> > and other STL types in the implementation but less of it in the user
> > interface.
> >
>
> Perhaps, as long as we don't end up re-implementing all the std::vector
> functionality in Array.
>
> Garth
I assume we will make it fixed-size which will simplify the
implementation a great deal and differentiate it from std::vector
which has push_back.
ok, so let's wait for you to revert the changes to eval() and then see
where we stand.
--
Anders
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