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Message #21054
Re: Adding factory functions in UFC
On 28/01/11 11:33, Mehdi Nikbakht wrote:
> On Fri, 2011-01-28 at 11:25 +0100, Andre Massing wrote:
>> Den 28.01.11 00.30, skrev Anders Logg:
>>> On Thu, Jan 27, 2011 at 11:10:08PM +0100, Anders Logg wrote:
>>>> I would like to add factory functions in UFC, in particular
>>>>
>>>> finite_element* finite_element::create() const;
>>>> dof_map* dof_map::create() const;
>>>>
>>>> Are there any objections to this? It would be easy to add and easy to
>>>> implement in FFC.
>>>>
>>>> I need it to implement refinement of FunctionSpaces in DOLFIN where
>>>> fresh copies of ufc::finite_element and ufc::dof_map are needed given
>>>> a ufc::finite_element or ufc::dof_map.
>>>>
>>>> An alternative is to hack create_sub_foo so that it returns a copy of
>>>> the element/dofmap itself if the component argument 'i' is>= the
>>>> number of sub elements/dofmaps.
>>>
>>> I suggest we add this to UFC 1.6 and make a release next week together
>>> with DOLFIN 0.9.10, FFC 0.9.5 + other packages that need release. The
>>> sooner the better: there will be time to make bug fix releases and
>>> things will be tested before 1.0 in March.
>>>
>>> If there are any other things we want to add to UFC, now's a good
>>> time.
>>
>> What about the tabulate_tensor function taking arguments for runtime
>> quadrature rules, as we discussed a while ago? ATM I hacked UFC and my
>> generated form files having an additional function
>>
>> virtual void tabulate_tensor(double* A,
>> const double * const * w,
>> const ufc::cell& c,
>> dolfin::uint num_quad_points,
>> const double * const * coordinates,
>> const double * weights) const
>>
>> Such an interface would add a flexible layer for those who wants to have
>> some type of runtime quadrature.
>>
>> General opinons about that?
>
> Although this makes life easier for the case that we have to compute
> quadrature rule in the run-time, but the current interface can also
> handle this problem. You can derive a class form ufc::foo_integrals and
> pass object containing new gauss quadrature rule to its constructor as
> we do for partition of unity method.
>
I think that the proposed interface change would make the above process
simpler.
Garth
> Mehdi
>
>
>> Cheers,
>> Andre
>>
>>
>>
>>>
>>> --
>>> Anders
>>>
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>>
>>
>
>
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