On Thu, Feb 03, 2011 at 12:16:29PM +0100, Murtazo Nazarov wrote:
On 02/02/2011 07:57 PM, Anders Logg wrote:
On Wed, Feb 02, 2011 at 06:56:02PM +0000, Garth N. Wells wrote:
On 02/02/11 10:55, Anders Logg wrote:
On Mon, Jan 31, 2011 at 09:40:19AM +0100, Anders Logg wrote:
I'm working on a fix. The problem wasn't visible when DOLFIN_NOPLOT
was not set.
This should now be fixed. There might still be some minor issues that
the buildbot will pick up.
Here's a short summary of what has changed:
1. The refine() function returns a reference to the refined mesh
instead of return-by-value in C++. The following no longer works:
mesh = refine(mesh);
Instead, one must do
Mesh& refined_mesh = refine(mesh);
How can I copy back the refined mesh into mesh? This does not work for me:
Mesh& refined_mesh = refine(mesh1);
mesh1 = refined_mesh;
This is not allowed since you would overwrite the original mesh by its
own child (which would mess up the child-parent relationships of the
mesh).
Either use refined_mesh, or mesh1.child().