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Working on structs in pbxt

 

Hey All,

I'm looking at the low-hanging-fruit blueprint 'convert structs to classes'
as a way to get into the Drizzle code.  If I was to start with, for
instance, converting the linked list in the pbxt plugin, would that be as
good as any?  Any other suggestions?

Unfortunately I'm new to Drizzle, new to C/C++, and new to FOSS.  Do I just
work on something and submit it, or should I get work assigned first?

Cheers, and thanks for any help.

Sanders

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